Following its successful rollout in countries across the globe and more recently in Jamaica’s primary education system, Guyana’s schoolchildren will now have access to the Grapho-game literacy app through a collaboration between STEM Guyana and GTT Business Solutions.
Graphogame was developed by linguists, neuropsychologists and speech pathologists from the Finland-based Grapho Group following 25 years of research. An educational game with proven efficacy in realising basic literacy, Graphogame equals one-to-one teacher support for children in the four-to-nine age group. The game has been used in Finland for the past 10 years and has been adopted in the United States, Jamaica and other countries, with impressive results.